Hey There! I’m thrilled to be part of Heather Kindt’s cover reveal for The Black Door, the fourth book in The Eternal Artifacts series. This is a great series for readers who enjoy fast-paced young adult fantasy with a sassy protagonist and excellent world-building.
Check out this fabulous cover!!!
About the Book:
Bring on the end game.
Throughout the competition, Meg and Brek have traveled to three different worlds, changing their lives forever. But as Meg wakes behind the Black Door in the land of Periden, she finds the true creator of the game controlling everyone in his presence, and she’s not sure who she can trust.
As her marriage to Carter approaches, Meg discovers powers within to help her overcome the obstacles set before her. And the first one is sure to break her. Kill her best friend, collect his heart as the final object in the game, or become the hunted.
Searching for Brek, Meg discovers the Shadow Realm, a people with plans to rise up against the Eternals and take back their planet. There’s a battle brewing bigger than anyone can imagine, and Meg must race to put an end to it before Carter puts an end to her.
About Heather Kindt:
Heather Kindt grew up in Derry, New Hampshire, but now resides in the mountains of Colorado with her husband and two children. She loves writing YA fantasy and humorous fiction. Her debut novel, Ruby Slips and Poker Chips, won the Dan Alatorre Word Weaver Writing Contest. To learn more about her and the great things that are coming in her writing world, visit her website at heatherkindt.com, Facebook at @heatherkindtauthor, Instagram at @kindtheather, or Twitter at @hmkindt.
To celebrate the cover reveal, the first book in the Eternal Artifacts series, The Green Door, is free on Amazon from February 2 – February 4th!! Get your copy today!
The game was supposed to be easy… enter the door, find the object, collect the prize money.
But nothing is ever that easy for Meg Covington. Her dad keeps a roof over her head, but college is out of the question. Her best friend, Brek, will leave for school, and she’ll be trapped in her hometown—that is until Meg discovers the flyer for Rosenbaum’s game hanging in the entryway of the record store.
Within the basement of the mansion lies the white passage, a hallway lined with colorful doors. When each door turns out to be a portal to another world, things get complicated quickly. If they find the object within the world, Meg will take her first step towards freedom. But is it really just a game, or a one-way ticket to something much more dangerous?